[Vortex] BUG: Split greetings message aborts connection
Jens Alfke
jens at mooseyard.com
Thu Apr 24 16:56:36 CEST 2008
On 24 Apr '08, at 4:49 AM, Francis Brosnan Blazquez wrote:
> ..I understand implicitly that a beep peer sending a greeting must
> never go beyond 4096. This is because initial window size is 4096, and
> to update it you must have a channel created to issue a SEQ frame.
I see your point. But this, then, seems like an awkward limit in the
BEEP protocol itself. Since URIs can be of arbitrary length, and since
AFAIK there is no way to announce support for additional profiles
after the connection opens, there's an inherent limit on how many
profiles a peer can support.
(I'm certainly not about to hit that limit, but it's the only hard
limit I've seen in the protocol, so I'm surprised.)
>> (b) other BEEP implementations are likely to break frames into small
>> chunks, since it's recommended in the RFC, so Vortex will run into
>> this issue when connecting to those clients.
>>
> I don't think so Jens. The RFC talks about MSS (which is usually 16K).
> It never talks about MTU.
I'm not a TCP expert, but I think you're mixing up MSS with something
else. My reading indicates that the MSS is the size of the underlying
transport packet (i.e. for Ethernet ~1500 bytes), minus the size of
the TCP headers.
From RFC 879 "TCP Maximum Segment Size":
> To resolve the ambiguity in the TCP Maximum Segment Size option
> definition the following rule is established:
> THE TCP MAXIMUM SEGMENT SIZE IS THE IP MAXIMUM DATAGRAM SIZE MINUS
> FORTY.
> The default IP Maximum Datagram Size is 576. The default TCP Maximum
> Segment Size is 536.
From <http://searchnetworking.techtarget.com/sDefinition/0,,sid7_gci830944,00.html
>:
>> The maximum segment size (MSS) is the largest amount of data,
>> specified in bytes, that a computer or communications device can
>> handle in a single, unfragmented piece. [...] When the Internet's
>> Transmission Control Protocol (TCP) is used to achieve an Internet
>> connection, the computers being connected must each agree on, and
>> then set, the MTU size acceptable to both. Typical MTU size in TCP
>> for a home computer Internet connection is either 576 or 1500
>> bytes. Headers are 40 bytes long; the MSS is equal to the
>> difference, either 536 or 1460 bytes.
In other words, the BEEP RFC 3081 is recommending that frames be
broken into chunks of less than 1kbyte.
> In general, a BEEP peer that do not use 4k as its default size will
> behave in an odd fashion (assuming default MSS handle by major OSes).
Remember, I'm not talking about the window size, rather about the
maximum size of frame that a message will be broken into.
—Jens
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